<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://trans.onionmixer.net/wiki/index.php?action=history&amp;feed=atom&amp;title=GnuSmalltalkUsersGuide%3AAdditionalChapter6_28</id>
	<title>GnuSmalltalkUsersGuide:AdditionalChapter6 28 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://trans.onionmixer.net/wiki/index.php?action=history&amp;feed=atom&amp;title=GnuSmalltalkUsersGuide%3AAdditionalChapter6_28"/>
	<link rel="alternate" type="text/html" href="https://trans.onionmixer.net/wiki/index.php?title=GnuSmalltalkUsersGuide:AdditionalChapter6_28&amp;action=history"/>
	<updated>2026-05-01T06:48:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://trans.onionmixer.net/wiki/index.php?title=GnuSmalltalkUsersGuide:AdditionalChapter6_28&amp;diff=4326&amp;oldid=prev</id>
		<title>Onionmixer: GSUG Sockets.WriteBuffer 페이지 추가</title>
		<link rel="alternate" type="text/html" href="https://trans.onionmixer.net/wiki/index.php?title=GnuSmalltalkUsersGuide:AdditionalChapter6_28&amp;diff=4326&amp;oldid=prev"/>
		<updated>2014-02-01T10:12:29Z</updated>

		<summary type="html">&lt;p&gt;GSUG Sockets.WriteBuffer 페이지 추가&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;;Sockets.WriteBuffer&lt;br /&gt;
&lt;br /&gt;
==Sockets.WriteBuffer==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;네임스페이스 Sockets에 정의됨&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;슈퍼클래스: WriteStream&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;범주: 예제-유용한 툴&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:나는 컬렉션을 증가시키는 대신 사용자가 정의한 블록을 평가하고 동일한 컬렉션으로 다시 시작하는 WriteStream이다. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sockets.WriteBuffer: 버퍼 처리하기===&lt;br /&gt;
&lt;br /&gt;
====flush====&lt;br /&gt;
&lt;br /&gt;
플러싱(flushing) 블록을 평가하고 스트림을 리셋하라. &lt;br /&gt;
&lt;br /&gt;
====flushBlock: block====&lt;br /&gt;
&lt;br /&gt;
버퍼를 비우는 데 사용될 블록을 설정하라. 블록은 컬렉션과 Integer n을 매개변수로 하여 평가될 것이므로 컬렉션의 첫 n개 요소를 작성해야 할 것이다. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sockets.WriteBuffer: 검사하기===&lt;br /&gt;
&lt;br /&gt;
====isFull====&lt;br /&gt;
&lt;br /&gt;
해당 설명 없음.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:GnuSmalltalkUsersGuide]]&lt;/div&gt;</summary>
		<author><name>Onionmixer</name></author>
	</entry>
</feed>