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====9장: 그래픽 프로그래밍==== | ====9장: 그래픽 프로그래밍==== | ||
* [[:LazarusCompleteGuide:9.0|9.0 Graphics Programming]] | |||
* [[:LazarusCompleteGuide:9.1|9.1 The Canvas]] | * [[:LazarusCompleteGuide:9.1|9.1 The Canvas]] | ||
* [[:LazarusCompleteGuide:9.2|9.2 Graphics components]] | * [[:LazarusCompleteGuide:9.2|9.2 Graphics components]] |
Revision as of 14:52, 11 March 2013
- Lazarus The Complete Guide
원본-독일어
http://www.cul.de/lazarus.html <- 현재 절판중입니다
원본-영어
http://www.blaisepascal.eu/index.php?actie=./subscribers/lazarusbookinfoEnglish
번역진행
이화영 (Hwa Young Lee)
검수진행
없음
Lazarus The Complete Guide
번역관련 내용
서문
1장: Lazarus의 구조
- 1.0 라자루스의 아키텍처
- 1.1 The Source Code Editor
- 1.2 Language Basics
- 1.3 Projetcs
- 1.4 Components
- 1.5 Packages
- 1.6 Source Code documentation
- 1.7 Unicode
2장: Lazarus 설치하기
- 2.0 라자루스 설치하기
- 2.1 Downloading from a Version Management System
- 2.2 Installation on Windows
- 2.3 Installation on Linux
- 2.4 Installation on FreeBSD
- 2.5 Installation on MacOS X
3장: The IDE
- 3.0 The IDE
- 3.1 The Lazarus Main Menu
- 3.2 Programming Tools avaliable in the IDE
- 3.3 Recompiling the IDE
4장: 프로젝트
- 4.0 Projects
- 4.1 GUI Applications
- 4.2 Console Applications
- 4.3 DLLs And Shared Objects
- 4.4 Unit Testing
- 4.5 Packages
- 4.6 Service and Daemons
5장: 대상플랫폼
6장: 클래스 라이브러리
- 6.0 Class Library
- 6.1 The RTL (Free Pascal Run Time Library)
- 6.2 The FCL (Free Component Library)
- 6.3 The LCL (Lazarus Component Library)
- 6.4 An intrioduction to the component palette
7장: Delphi 컴포넌트 포팅하기
- 7.0 Porting Delphi Components
- 7.1 The Architecture of Lazarus Components
- 7.2 The component model
- 7.3 The Porting process
8장: 파일과 장치
- 8.0 Files and Devices
- 8.1 File Dialogs in Lazarus
- 8.2 Working with files
- 8.3 Searching in Directories
- 8.4 Communication with Devices
9장: 그래픽 프로그래밍
10장: 프로세스와 스레드
11장: 네트워크 프로그래밍